// Profile Origin
Background
Born on January 8, 2004, I'm 22 and grew up curious about how systems work, how games feel, and how ideas become real tools. On August 16, 2019, I moved to Canada looking for a better life and a stronger future.
That move became part of how I work: adaptable, focused, organized, and willing to learn difficult things from the ground up.
I enjoy teamwork, clear communication, and building projects that combine logic, design, interaction, and a little bit of game-world energy.
Profile scan
// Training Route
Education
Sheridan College, Honours Bachelor of Computer Science with a specialization in Game Engineering. Started in 2024, expected graduation in 2028. Current GPA: 3.70.
The program builds a wide toolkit: databases, web development, structured programming, front-end and back-end development, custom game engines, data structures and algorithms, math, modeling, 3D design, animation, multiplayer systems, and real-time gameplay architecture.
Outside pure coursework, I keep building experience across game development, browser multiplayer, backend services, databases, hardware troubleshooting, and team collaboration.
const coreModules = [
Databases
Web Dev
Algorithms
Game Engines
3D Design
Multiplayer